<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>AddOnStudio Work Item Rss Feed</title><link>http://www.codeplex.com/AddOnStudio/WorkItem/List.aspx</link><description>AddOnStudio Work Item Rss Description</description><item><title>Commented Issue: Please help FAST! [12268]</title><link>http://addonstudio.codeplex.com/workitem/12268</link><description>&amp;#60;p&amp;#62;Cannot find one or more components. please reinstall Addon studio for World of Warcraft   Is my program saying when i try to download please help me &amp;#58;&amp;#41;&amp;#60;&amp;#47;p&amp;#62;&lt;br /&gt;&lt;br /&gt;Comments: ** Comment from web user: Auxilium ** &lt;p&gt;I've got this message when was trying to install this program.&lt;br&gt;---------------------------&lt;br&gt;Microsoft Visual Studio Shell Isolated Edition&lt;br&gt;---------------------------&lt;br&gt;Cannot find one or more components. Please reinstall AddOn Studio for World of Warcraft.&lt;br&gt;---------------------------&lt;/p&gt;&lt;p&gt;In installer:&lt;br&gt;Status: Configuring AddOn Studio for World of Warcraft&lt;/p&gt;&lt;p&gt;I have VS Isolated Edition installed.&lt;br&gt;OS: Windows 8 Pro&lt;/p&gt;</description><author>Auxilium</author><pubDate>Tue, 11 Dec 2012 14:23:44 GMT</pubDate><guid isPermaLink="false">Commented Issue: Please help FAST! [12268] 20121211022344P</guid></item><item><title>Commented Issue: Please help FAST! [12268]</title><link>http://addonstudio.codeplex.com/workitem/12268</link><description>Cannot find one or more components. please reinstall Addon studio for World of Warcraft   Is my program saying when i try to download please help me &amp;#58;&amp;#41;&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;Which operating system do you have&amp;#63;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 17 Jun 2012 19:23:57 GMT</pubDate><guid isPermaLink="false">Commented Issue: Please help FAST! [12268] 20120617072357P</guid></item><item><title>Commented Issue: Please help FAST! [12268]</title><link>http://addonstudio.codeplex.com/workitem/12268</link><description>Cannot find one or more components. please reinstall Addon studio for World of Warcraft   Is my program saying when i try to download please help me &amp;#58;&amp;#41;&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;&amp;#58;&amp;#40;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 17 Jun 2012 19:21:41 GMT</pubDate><guid isPermaLink="false">Commented Issue: Please help FAST! [12268] 20120617072141P</guid></item><item><title>Created Issue: Please help FAST! [12268]</title><link>http://addonstudio.codeplex.com/workitem/12268</link><description>Cannot find one or more components. please reinstall Addon studio for World of Warcraft   Is my program saying when i try to download please help me &amp;#58;&amp;#41;&lt;br /&gt;</description><author>zoralex</author><pubDate>Sun, 17 Jun 2012 18:50:45 GMT</pubDate><guid isPermaLink="false">Created Issue: Please help FAST! [12268] 20120617065045P</guid></item><item><title>Commented Issue: cannot correctly parse return statement [9839]</title><link>http://addonstudio.codeplex.com/workitem/9839</link><description>The DocumentParser.Parse method sometimes cannot correctly parse the return statement in any block. If there are any statements before the return statement, the return keyword &amp;#40;KWRETURN&amp;#41; might be considered syntaxtical illegal.&lt;br /&gt;I can figured this problem out by going deeply into the parser code, but cannot tell how to fix it. I tried to modify the parser.y file but failed.&lt;br /&gt;Parsing the following Lua code will recreate this issue&amp;#58;&lt;br /&gt;-- The following code can be correctly parsed&lt;br /&gt;function foo&amp;#40;&amp;#41;&lt;br /&gt;  return 3&lt;br /&gt;end&lt;br /&gt;-- The following code will be parsed with the return statement lost&lt;br /&gt;function foo&amp;#40;&amp;#41;&lt;br /&gt;  local a &amp;#61; 3&lt;br /&gt;  return a&lt;br /&gt;end&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;To clarify the last part... this particular last statement issue for this parser would be fine &amp;#40;sans the infiniate loop issue&amp;#41; if the situation was for a compiler to all-or-nothing compile a chunk needing only the error&amp;#47;warning log feedback, but not for anyting that needs valid tree, like an editor or interpreter. &lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 22:37:24 GMT</pubDate><guid isPermaLink="false">Commented Issue: cannot correctly parse return statement [9839] 20120527103724P</guid></item><item><title>Commented Issue: cannot correctly parse return statement [9839]</title><link>http://addonstudio.codeplex.com/workitem/9839</link><description>The DocumentParser.Parse method sometimes cannot correctly parse the return statement in any block. If there are any statements before the return statement, the return keyword &amp;#40;KWRETURN&amp;#41; might be considered syntaxtical illegal.&lt;br /&gt;I can figured this problem out by going deeply into the parser code, but cannot tell how to fix it. I tried to modify the parser.y file but failed.&lt;br /&gt;Parsing the following Lua code will recreate this issue&amp;#58;&lt;br /&gt;-- The following code can be correctly parsed&lt;br /&gt;function foo&amp;#40;&amp;#41;&lt;br /&gt;  return 3&lt;br /&gt;end&lt;br /&gt;-- The following code will be parsed with the return statement lost&lt;br /&gt;function foo&amp;#40;&amp;#41;&lt;br /&gt;  local a &amp;#61; 3&lt;br /&gt;  return a&lt;br /&gt;end&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;Yes, the &amp;#34;return&amp;#34; situation in this version is pretty much a sad monkey.&lt;/p&gt;&lt;p&gt;The short explanation is&amp;#58;&lt;br /&gt;This is because return is only legal in the .y as a &amp;#34;last statement&amp;#34;, and thus, on error, invalidates the whole block... and the containing blocks... like a little parser virus.  Once the parser sees return and then return expression code afterward, it simi-commits the block to that &amp;#34;type&amp;#34; of block.  There is also &amp;#34;bug&amp;#34; sort of where an expression thats LR&amp;#40;0&amp;#41; like &amp;#34;bob and fred&amp;#34; but missing the right side, like just &amp;#34;bob and&amp;#34;, has special issues during error recovery. So if you type as much as &amp;#34;return bob and&amp;#34; and the parser &amp;#34;eats&amp;#34; all the blocks getting to the top of the parser chunk, with no independant valid blocks who arnt its parent to block the parser from hitting the top, it can go into an infinate loop, and lock the parser thread, spinning a core at 100&amp;#37; for the duration of your AddOn Studio session with no subsequent intellisense feedback.&lt;/p&gt;&lt;p&gt;There are a couple of ways to solve this. But fundamentally, while the sort of conceptual correctness of creating a block &amp;#34;type&amp;#34; of &amp;#34;last statement&amp;#34; using &amp;#34;return expression&amp;#34; with as one of the options is sound, its inappropriate with this particular parser engine, whether the resultant tree was to be run in an interpreter, or if it was being used as feedback for an editor.  The problem is that neither case needs a block to be invalidated, just the statement, like any other.  In this case its placing the error on the block effectively.  Even if that wernt an issue and the error situation was that the error was that there was code after the return in the same block, depending on the feedback needs, its the code after thats not following the program, not an error with return, unless there is an error wiht the return statement too.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 22:21:23 GMT</pubDate><guid isPermaLink="false">Commented Issue: cannot correctly parse return statement [9839] 20120527102123P</guid></item><item><title>Commented Issue: Editing frame xml then interacting with FrameXML Tree View pane causes crash [11144]</title><link>http://addonstudio.codeplex.com/workitem/11144</link><description>If you edit a frame XML file with the text editor, then try to interact with the frame xml tree view tab, you can easily cause the whole IDE to crash. Reliable repro is to do an edit in the xml file, then go double click some stuff in the frame xml tree view.&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;yes &amp;#58;&amp;#41;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 21:41:31 GMT</pubDate><guid isPermaLink="false">Commented Issue: Editing frame xml then interacting with FrameXML Tree View pane causes crash [11144] 20120527094131P</guid></item><item><title>Commented Issue: Cannot change tab order of Frame XML [11145]</title><link>http://addonstudio.codeplex.com/workitem/11145</link><description>It would be nice to be able to arrange the order of controls so tabbing doesn&amp;#39;t jump the selection all over the place. I understand that all the layers are first then all the frames. Perhaps something that allows me to change the order of the frame XML by moving items up and down in the frame xml tree view. Would be nice to have anyway.&lt;br /&gt;&lt;br /&gt;Attempting to edit the order of the XML elements &amp;#40;in the text editor&amp;#41; causes IDE to crash &amp;#40;as I already filed in a separate bug&amp;#41;&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;I just tried this using a single large default &amp;#34;frame&amp;#34; and three default &amp;#34;buttons&amp;#34;.&lt;/p&gt;&lt;p&gt;I was able to sort them so they would tab with the &amp;#34;tab&amp;#34; key as&amp;#58;&lt;br /&gt;&amp;#34;button1&amp;#34; &amp;#62; &amp;#34;button2&amp;#34; &amp;#62; &amp;#34;button3&amp;#34;, in the designer view&lt;/p&gt;&lt;p&gt;and, of course, correspondingly show in the tree view as&amp;#58;&lt;br /&gt;&amp;#34;button3&amp;#34; &amp;#62; &amp;#34;button2&amp;#34; &amp;#62; &amp;#34;button1&amp;#34;, inside the &amp;#34;frame1&amp;#34;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 21:40:00 GMT</pubDate><guid isPermaLink="false">Commented Issue: Cannot change tab order of Frame XML [11145] 20120527094000P</guid></item><item><title>Commented Issue: Cannot change tab order of Frame XML [11145]</title><link>http://addonstudio.codeplex.com/workitem/11145</link><description>It would be nice to be able to arrange the order of controls so tabbing doesn&amp;#39;t jump the selection all over the place. I understand that all the layers are first then all the frames. Perhaps something that allows me to change the order of the frame XML by moving items up and down in the frame xml tree view. Would be nice to have anyway.&lt;br /&gt;&lt;br /&gt;Attempting to edit the order of the XML elements &amp;#40;in the text editor&amp;#41; causes IDE to crash &amp;#40;as I already filed in a separate bug&amp;#41;&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;I&amp;#39;m going to assume you are only talking about the designer tab order during design, and not anything to do with wow. &amp;#58;&amp;#41; &lt;/p&gt;&lt;p&gt;Yes, the tree is trying to show what basically equates to render order for any top level frame. And yes, the frame elements are &amp;#34;trapped&amp;#34; in their parent and strata &amp;#34;buckets&amp;#34; for render order as well. &lt;/p&gt;&lt;p&gt;However if you right-click on an element in the designer view tab &amp;#40;using the tree pane if you have to, in order to select it first&amp;#41; and then click on &amp;#34;bring to front&amp;#47;back&amp;#34; you can change the sub-order for the elements in their &amp;#34;buckets&amp;#34;.  The front&amp;#47;back buttons should also show on the desiger toolbar.&lt;/p&gt;&lt;p&gt;Or so the theory goes....  This version has issues having both the XML and Design views open at the same time if you wanted to monitor this, and I dont remember how much of the &amp;#34;to front&amp;#47;back&amp;#34; was working.  I do remember there were some significant sort order and general render issues, and similar with the tree view as well.&lt;/p&gt;&lt;p&gt;See if that helps, if not you can try a new one&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.wowwiki.com&amp;#47;AddOn_Studio_2010&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 21:34:29 GMT</pubDate><guid isPermaLink="false">Commented Issue: Cannot change tab order of Frame XML [11145] 20120527093429P</guid></item><item><title>Commented Issue: Setting the FontHeight property has no effect in game [11147]</title><link>http://addonstudio.codeplex.com/workitem/11147</link><description>Setting the font height property in the frame editor doesn&amp;#39;t appear to have any effect on the size of text rendered in the actual game.&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;Hit submit too early...&lt;/p&gt;&lt;p&gt;Some documentation on fontstring and font can be found here&amp;#58;&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.wowwiki.com&amp;#47;XML&amp;#47;FontString&lt;br /&gt;http&amp;#58;&amp;#47;&amp;#47;www.wowwiki.com&amp;#47;XML_Elements&amp;#35;Font&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 20:58:03 GMT</pubDate><guid isPermaLink="false">Commented Issue: Setting the FontHeight property has no effect in game [11147] 20120527085803P</guid></item><item><title>Commented Issue: Setting the FontHeight property has no effect in game [11147]</title><link>http://addonstudio.codeplex.com/workitem/11147</link><description>Setting the font height property in the frame editor doesn&amp;#39;t appear to have any effect on the size of text rendered in the actual game.&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;In this version, if you close the designer and inspect the XML in the FrameXML .xml file, by right clicking and choosing &amp;#34;code&amp;#34;, you will be able to see the result of the designer seeing hte font attributes.  &lt;/p&gt;&lt;p&gt;If its set correctly then this is simply an issue with understnading how the WoW ui and its constructs work, and not so much anything to do with AddOn Studio. The font and fontstring constructs can be very complicated in practice.&lt;/p&gt;&lt;p&gt;What you want to look for, in this version, is if changing the property in the property grid actually flushes its changes to the XML doc. Basically save the socument and then look to see if a little &amp;#39;&amp;#42;&amp;#39; shows up next to the file name on the designer tab when you change the property in the frame properties pane.  If not, move the frame around a little, which should cause the designer state to flush to the document.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;If this is the issue, ther is another version where the bulk of htese issues have been fixed&amp;#58;  http&amp;#58;&amp;#47;&amp;#47;www.wowwiki.com&amp;#47;AddOn_Studio_2010&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 20:53:11 GMT</pubDate><guid isPermaLink="false">Commented Issue: Setting the FontHeight property has no effect in game [11147] 20120527085311P</guid></item><item><title>Commented Issue: Help Blank Frames! [11898]</title><link>http://addonstudio.codeplex.com/workitem/11898</link><description>maybe im just stupid but in the &amp;#34;help&amp;#34; it dousent say anything about this but my frame&amp;#39;s are just blank nohing in them no cool wow design border or anything &amp;#58;&amp;#40; so yeah im on Microsoft Windows xp Home&lt;br /&gt;Edition Version 2002 Service Pack 3&amp;#34; and i belive that this is a bug andd that it&amp;#39;s not hard to fix&lt;br /&gt;Comments: ** Comment from web user: Celess ** &lt;p&gt;AddOn Studio couldnt find your wow install, or was unable to read the wow files for the wow version you have.&lt;/p&gt;&lt;p&gt;This version will probably not be able to read the current WoW content, so in the designer you will see &amp;#34;stand-in&amp;#34; black borders to show where the frames and other elements are.&lt;/p&gt;&lt;p&gt;I cant remember if this version has an option to point it to an alternate content location, like using the Blizzard ToolKit.  I think it does, and in the configuation &amp;#40;Tools &amp;#62; Options &amp;#62; AddOn Studio&amp;#41; you can set the location of the WoW Toolkit, which you will have to download form blizzard.  &lt;/p&gt;&lt;p&gt;Then you will be able to see wow content in the FrameXML designer.&lt;br /&gt;---&lt;br /&gt;These issues have been fixed in another version&amp;#58; http&amp;#58;&amp;#47;&amp;#47;www.wowwiki.com&amp;#47;AddOn_Studio_2010&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><author>Celess</author><pubDate>Sun, 27 May 2012 20:41:11 GMT</pubDate><guid isPermaLink="false">Commented Issue: Help Blank Frames! [11898] 20120527084111P</guid></item><item><title>Created Issue: Help Blank Frames! [11898]</title><link>http://addonstudio.codeplex.com/workitem/11898</link><description>maybe im just stupid but in the &amp;#34;help&amp;#34; it dousent say anything about this but my frame&amp;#39;s are just blank nohing in them no cool wow design border or anything &amp;#58;&amp;#40; so yeah im on Microsoft Windows xp Home&lt;br /&gt;Edition Version 2002 Service Pack 3&amp;#34; and i belive that this is a bug andd that it&amp;#39;s not hard to fix&lt;br /&gt;</description><author>xcvbnhy6</author><pubDate>Tue, 20 Mar 2012 07:46:38 GMT</pubDate><guid isPermaLink="false">Created Issue: Help Blank Frames! [11898] 20120320074638A</guid></item><item><title>Commented Issue: Cannot create project [8724]</title><link>http://addonstudio.codeplex.com/workitem/8724</link><description>I cannot create a project. When I try to create an AddOn &amp;#40;using either template&amp;#41; I just get this message&amp;#58;&lt;br /&gt;Value cannot be null&lt;br /&gt;Parameter&amp;#58; format&lt;br /&gt;&lt;br /&gt;I have Visual Studio 2008 Standard installed as well as AddOn Studio. I am using Windows 7.&lt;br /&gt;Comments: ** Comment from web user: GOAE ** &lt;p&gt;I also have this problem, kind of a deal breaker, can&amp;#39;t do anything.&lt;/p&gt;</description><author>GOAE</author><pubDate>Fri, 07 Oct 2011 17:13:10 GMT</pubDate><guid isPermaLink="false">Commented Issue: Cannot create project [8724] 20111007051310P</guid></item><item><title>Created Issue: Setting the FontHeight property has no effect in game [11147]</title><link>http://addonstudio.codeplex.com/workitem/11147</link><description>Setting the font height property in the frame editor doesn&amp;#39;t appear to have any effect on the size of text rendered in the actual game.&lt;br /&gt;</description><author>doug65536</author><pubDate>Thu, 04 Aug 2011 00:04:28 GMT</pubDate><guid isPermaLink="false">Created Issue: Setting the FontHeight property has no effect in game [11147] 20110804120428A</guid></item><item><title>Created Issue: Should have Lua syntax checker [11146]</title><link>http://addonstudio.codeplex.com/workitem/11146</link><description>There is no facility to do any syntax checking at all. Would be great if the Lua engine were at least minimally integrated and would do a syntax check for basic syntax errors &amp;#40;like improperly nested if&amp;#47;then&amp;#47;end, for&amp;#47;end, etc&amp;#41;.&lt;br /&gt;</description><author>doug65536</author><pubDate>Thu, 04 Aug 2011 00:01:43 GMT</pubDate><guid isPermaLink="false">Created Issue: Should have Lua syntax checker [11146] 20110804120143A</guid></item><item><title>Created Issue: Cannot change tab order of Frame XML [11145]</title><link>http://addonstudio.codeplex.com/workitem/11145</link><description>It would be nice to be able to arrange the order of controls so tabbing doesn&amp;#39;t jump the selection all over the place. I understand that all the layers are first then all the frames. Perhaps something that allows me to change the order of the frame XML by moving items up and down in the frame xml tree view. Would be nice to have anyway.&lt;br /&gt;&lt;br /&gt;Attempting to edit the order of the XML elements &amp;#40;in the text editor&amp;#41; causes IDE to crash &amp;#40;as I already filed in a separate bug&amp;#41;&lt;br /&gt;</description><author>doug65536</author><pubDate>Wed, 03 Aug 2011 23:59:24 GMT</pubDate><guid isPermaLink="false">Created Issue: Cannot change tab order of Frame XML [11145] 20110803115924P</guid></item><item><title>Created Issue: Editing frame xml then interacting with FrameXML Tree View pane causes crash [11144]</title><link>http://addonstudio.codeplex.com/workitem/11144</link><description>If you edit a frame XML file with the text editor, then try to interact with the frame xml tree view tab, you can easily cause the whole IDE to crash. Reliable repro is to do an edit in the xml file, then go double click some stuff in the frame xml tree view.&lt;br /&gt;</description><author>doug65536</author><pubDate>Wed, 03 Aug 2011 23:55:29 GMT</pubDate><guid isPermaLink="false">Created Issue: Editing frame xml then interacting with FrameXML Tree View pane causes crash [11144] 20110803115529P</guid></item><item><title>Created Issue: Install Fails on 'SetupWowAddonStudioRegistryHive' [10001]</title><link>http://addonstudio.codeplex.com/workitem/10001</link><description>Just downloaded Beta 2 and the install fails on the step &amp;#39;SetupWowAddonStudioRegistryHive&amp;#39;.  Log file attached.&lt;br /&gt;&lt;br /&gt;Windows 7 x64&lt;br /&gt;I have VS2010 installed.&lt;br /&gt;&lt;br /&gt;Let me know if you need anything else.&lt;br /&gt;</description><author>ChrisAnn</author><pubDate>Tue, 07 Dec 2010 16:57:31 GMT</pubDate><guid isPermaLink="false">Created Issue: Install Fails on 'SetupWowAddonStudioRegistryHive' [10001] 20101207045731P</guid></item><item><title>Commented Issue: No frame.xml [design] [8859]</title><link>http://addonstudio.codeplex.com/workitem/8859</link><description>system 1&amp;#58; XP MCE Final&lt;br /&gt;system 2&amp;#58; Windows 7 prof&lt;br /&gt;.NET Framework 3.5 sp1&lt;br /&gt;&lt;br /&gt;had no problem installing however when i tried to create a test project all it creates is the frame.xml. No designer is created. Checked settings and its set to open in visual designer. Found others having the same issue while looking for solution on web but no luck. So far im not impressed, in the time i spent trying to get this to work i could have hand coded my small project with notepad. I did not include the installation log because one was not generated. By the way i installed and uninstalled 1&amp;#47;2 dozen times on different systems and no luck with either.&lt;br /&gt;Comments: ** Comment from web user: wowavidfun ** &lt;p&gt;i get xml design working with this workaround&amp;#58;&lt;br /&gt;- searched in reg the key  related with package error, as shown in output when xml-designer not worked &amp;#40;Somenthing like &amp;#123;266abc...etc&amp;#125; .its an example&amp;#41;&lt;br /&gt;- found some entries. One is a lot interesting&amp;#58;p. it s located in my registry in HK_USERS&amp;#92;...&amp;#92;WosAddonStudio&amp;#92;package.&lt;br /&gt;- this key has a nice clear name&amp;#58; SkipLoading and have value &amp;#40;1&amp;#41;. i changed to 0, relaunched addonstudio and now designer works.&lt;br /&gt;hope it can help&lt;/p&gt;</description><author>wowavidfun</author><pubDate>Thu, 18 Nov 2010 15:24:40 GMT</pubDate><guid isPermaLink="false">Commented Issue: No frame.xml [design] [8859] 20101118032440P</guid></item></channel></rss>