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Setting the FontHeight property has no effect in game

description

Setting the font height property in the frame editor doesn't appear to have any effect on the size of text rendered in the actual game.

comments

Celess wrote May 27, 2012 at 8:53 PM

In this version, if you close the designer and inspect the XML in the FrameXML .xml file, by right clicking and choosing "code", you will be able to see the result of the designer seeing hte font attributes.

If its set correctly then this is simply an issue with understnading how the WoW ui and its constructs work, and not so much anything to do with AddOn Studio. The font and fontstring constructs can be very complicated in practice.

What you want to look for, in this version, is if changing the property in the property grid actually flushes its changes to the XML doc. Basically save the socument and then look to see if a little '*' shows up next to the file name on the designer tab when you change the property in the frame properties pane. If not, move the frame around a little, which should cause the designer state to flush to the document.



If this is the issue, ther is another version where the bulk of htese issues have been fixed: http://www.wowwiki.com/AddOn_Studio_2010

Celess wrote May 27, 2012 at 8:58 PM

Hit submit too early...

Some documentation on fontstring and font can be found here:
http://www.wowwiki.com/XML/FontString
http://www.wowwiki.com/XML_Elements#Font